What's something that most people love, but you don't?
Pizza
Dogs
Summer
Bread
Going to the movies
Video games
What's something that most people love, but you don't?
Pizza
Dogs
Summer
Bread
Going to the movies
Video games
Pick a Defunctland Moment
A POWERFUL r a t. Named CHARLES ENTERTAINMENT CHEESE.
The reveal that ShapeLand is actually Animal Kingdom
A lot of you guys were being gay in the Garfield ride
Michael Eisner
You’ve been listening to Alex Lasarenko’s music this entire time
“Into the majesty of the deep, blue…BLINDING SUNLIGHT.”
Homosexual Fast Dancing
My favorite Kingdom Hearts fact is that one of the biggest plot-holes that Nomura has never been able to meaningfully retcon or write his way out, a plot-hole so big that it fundamentally breaks the very rules the series is written on…
Is the existence of Steamboat Willie

Let me explain for the uninitiated:
In Kingdom Hearts 2, there’s a small detour in the story involving Maleficent trying to invade Disney Castle, the home of King Mickey. She can’t step foot in the castle due to an artefact of pure light that wards off darkness locked in the basement.
Pete, who is working for Maleficent, opens a door into the past (Before Disney Castle, this land was known as Timeless River) and decides to remove the artifact from it’s place in time so it won’t be there to stop them from getting in.
Sora, Donald, and Goofy chase Pete into the past thanks to another magic door provided by Merlin, and through some shenanigans involving old cartoons and teaming up with Pete’s past-self, they lock the door the villains are using, and return the artefact to it’s proper place so it can exist in the present.
You with me so far? Pretty straightforward-ish time-travel plot right?
Here’s where it goes off the rails.
Time travel would go on to become a staple of Kingdom Hearts going forward and would come with a very strict set of rules over how it operates:
1. You can only travel to a point in time where a version of yourself exists
2. You basically give up your body to do so, and travel as a disembodied soul unless you have a vessel to inhabit
3. You can’t alter the past in a meaningful way, what’s going to happen will happen
4. You lose your memories of said trip once you return, but your actions could leave a lingering instinct on your other self that could influence their decisions
“Wait” you may be thinking “Why should anyone go through all those hoops? Wasn’t time travel super simple that first time?”
And you’d be totally right, because the existence of Timeless River completely renders all of these rules and restrictions meaningless.
Nomura has never been able to meaningfully explain this super simple, easy way of time travel and the more convoluted method co-existing other than a cheap-throwaway line from one of the villains saying that Merlin “broke the rules”

The hilarious part about this line is that it implies that PETE of all characters is actually more powerful than the actual villain of the series, because Pete opened a door into Timeless River through sheer willpower and nostalgia for “the good old days”
But the all-knowing chess-master of a villain who had an evil plan several decades in the making with countless moving parts and contingencies to account for had to use the roundabout, more complicated method of time travel where a lot could go wrong.
Pete though? Dude just casually broke all the rules of time travel because he felt like it. He’s just built different.

TL;DR: Steamboat Willie breaks Kingdom Hearts lore in half, Pete is more powerful than Master Xehanort, and I fucking love this beautiful trainwreck of a series you guys it means so much to me
I love Kingdom hearts so much.

@moonlitlillypop You may be on to something here
Apparently neopets not only managed to ditch the NFT bros, but with the closure of the Jumpstart brand weeks ago, neopets is now completely independent for the first time since the early 2000′s, got millions in a new investment deal and are currently installing a flash simulator so that all their games and animations work again.
Does anyone remember what happened to Radio Shack?
They started out selling niche electronics supplies. Capacitors and transformers and shit. This was never the most popular thing, but they had an audience, one that they had a real lock on. No one else was doing that, so all the electronics geeks had to go to them, back in the days before online ordering. They branched out into other electronics too, but kept doing the electronic components.
Eventually they realize that they are making more money selling cell phones and remote control cars than they were with those electronic components. After all, everyone needs a cellphone and some electronic toys, but how many people need a multimeter and some resistors?
So they pivoted, and started only selling that stuff. All cellphones, all remote control cars, stop wasting store space on this niche shit.
And then Walmart and Target and Circuit City and Best Buy ate their lunch. Those companies were already running big stores that sold cellphones and remote control cars, and they had more leverage to get lower prices and selling more stuff meant they had more reasons to go in there, and they couldn't compete. Without the niche electronics stuff that had been their core brand, there was no reason to go to their stores. Everything they sold, you could get elsewhere, and almost always for cheaper, and probably you could buy 5 other things you needed while you were there, stuff Radio Shack didn't sell.
And Radio Shack is gone now. They had a small but loyal customer base that they were never going to lose, but they decided to switch to a bigger but more fickle customer base, one that would go somewhere else for convenience or a bargain. Rather than stick with what they were great at (and only they could do), they switched to something they were only okay at... putting them in a bigger pond with a lot of bigger fish who promptly out-competed them.
If Radio Shack had stayed with their core audience, who knows what would have happened? Maybe they wouldn't have made a billion dollars, but maybe they would still be around, still serving that community, still getting by. They may have had a small audience, but they had basically no competition for that audience. But yeah, we only know for sure what would happen if they decided to attempt to go more mainstream: They fail and die. We know for sure because that's what they did.
I don't know why I keep thinking about the story of what happened to Radio Shack. It just keeps feeling relevant for some reason.
how am i doing? oh I’m fine except i’m in a constant state of nostalgia and sentimentality over everyone I’ve ever loved and every age I’ve ever been and every phase of my life and every job I’ve worked and I’m constantly missing people and places that I can never go back to but it’s cool it’s fine
for anyone too young to know this: watching The Truman Show is a vastly different experience now, compared to how it was before youtube and social media influencers became normal
before it was like, "what a horrifying thing to do to a human being! to take away their autonomy and privacy, all for the sake of profits! to create fake scenarios for them to react to, just to retain viewership! to ruin their happiness just so some corporate entity could harvest money from their very humanity! how could anyone do something so evil?"
and now it's like, "ah, yeah. this is still deeply fucked up, but it's pretty much what every influencer has been doing to their kids for a decade now. probably bad that we've normalized this experience"
Instagram and TikTok have successfully created the Torment Nexus from Jim Carrey's iconic work, "Don't put people in the Torment Nexus"